
Object 4417
A downloadable game
In 2004 you find buildings in a swamp on satellite maps. There is nothing about them
In 2004 you notice some buildings in the middle of a swamp on a satellite map. You search for them and find nothing, not even a forum thread. So you drive out to have a look yourself.
Object 4417 is a quiet first-person horror game that looks like it came out on the first PlayStation. It's set at a Soviet research station abandoned in 1991. The checkpoint gate is still chained shut, and the duty log is open at the last entry. Pick up the phone in the guard booth: the line has been dead for thirteen years, but something on it is still ticking.
Nothing jumps out at you. There's fog, the things people left behind when they were evacuated, and a knock somewhere under the bog that comes back at the same interval every time.

WHAT'S IN IT
• One continuous swamp with no loading screens: rotting boardwalks, a fire lookout tower, observation posts, and further on, empty peat quarries that run to the horizon
• Logbooks, shift schedules, notes in pencil. Nobody explains what happened here. The paperwork does, if you read it
• A diesel pump station you can get running. There's a tag on the starter telling you not to
• Low-poly models, tiny textures, fog and a VHS filter
• No music. Just water, wind over the quarries and the knocking
Demo: the start of chapter 1, 10–15 minutes. English and Russian.
The full chapter 1 runs about an hour and is coming to Steam.
Made by one person in Godot.
———
2004 год. На спутниковой карте посреди болота видны какие-то постройки. Ищешь в интернете — ничего, даже на форумах. Едешь смотреть сам.
«Объект 4417» — тихий хоррор от первого лица, будто с первой PlayStation. Советская исследовательская станция, брошенная в 1991-м. В журналах дежурных последние записи апреля, на дизеле в насосной бирка «НЕ ЗАПУСКАТЬ», а под болотом что-то стучит раз в 11 минут 40 секунд.
Из-за угла никто не выскочит. Туман, вещи, брошенные при эвакуации, и стук снизу, который приходит минута в минуту.
Демо — начало главы 1, минут на 10–15. Русский и английский.
Вся глава 1 — около часа, выйдет в Steam.
| Updated | 9 days ago |
| Published | 13 days ago |
| Status | In development |
| Author | innaqq |
| Made with | Godot |
| Average session | A few seconds |
| Languages | English, Russian |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- The demo is out: the first steps into the swamp13 days ago





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